Go to the source code of this file.
Data Structures | |
struct | st_buffer |
struct | st_context |
struct | st_device |
Functions | |
struct st_buffer * | st_buffer_create (struct st_device *st_dev, unsigned alignment, unsigned usage, unsigned size) |
void | st_buffer_destroy (struct st_buffer *st_buf) |
struct st_context * | st_context_create (struct st_device *st_dev) |
void | st_context_destroy (struct st_context *st_ctx) |
struct st_device * | st_device_create (boolean hardware) |
void | st_device_destroy (struct st_device *st_dev) |
struct st_buffer* st_buffer_create | ( | struct st_device * | st_dev, | |
unsigned | alignment, | |||
unsigned | usage, | |||
unsigned | size | |||
) | [read] |
Definition at line 303 of file st_device.c.
References st_buffer::buffer, CALLOC_STRUCT, pipe_buffer_create(), st_device::screen, st_buffer_destroy(), and st_buffer::st_dev.
00305 { 00306 struct pipe_screen *screen = st_dev->screen; 00307 struct st_buffer *st_buf; 00308 00309 st_buf = CALLOC_STRUCT(st_buffer); 00310 if(!st_buf) 00311 return NULL; 00312 00313 st_buf->st_dev = st_dev; 00314 00315 st_buf->buffer = pipe_buffer_create(screen, alignment, usage, size); 00316 if(!st_buf->buffer) { 00317 st_buffer_destroy(st_buf); 00318 return NULL; 00319 } 00320 00321 return st_buf; 00322 }
void st_buffer_destroy | ( | struct st_buffer * | st_buf | ) |
Definition at line 292 of file st_device.c.
References st_buffer::buffer, FREE, pipe_buffer_reference(), st_device::screen, and st_buffer::st_dev.
00293 { 00294 if(st_buf) { 00295 struct pipe_screen *screen = st_buf->st_dev->screen; 00296 pipe_buffer_reference(screen, &st_buf->buffer, NULL); 00297 FREE(st_buf); 00298 } 00299 }
struct st_context* st_context_create | ( | struct st_device * | st_dev | ) | [read] |
Definition at line 134 of file st_device.c.
References pipe_blend_state::alpha_dst_factor, pipe_blend_state::alpha_src_factor, pipe_texture::block, pipe_rasterizer_state::bypass_clipping, CALLOC_STRUCT, pipe_blend_state::colormask, st_winsys::context_create, st_context::cso, cso_create_context(), cso_set_blend(), cso_set_depth_stencil_alpha(), cso_set_fragment_shader_handle(), cso_set_rasterizer(), cso_set_sampler_textures(), cso_set_vertex_shader_handle(), cso_set_viewport(), cso_single_sampler(), cso_single_sampler_done(), pipe_rasterizer_state::cull_mode, st_context::default_texture, pipe_texture::depth, pipe_texture::format, pipe_rasterizer_state::front_winding, st_context::fs, pipe_screen::get_tex_surface, pipe_texture::height, pipe_format_block::height, pipe_texture::last_level, pipe_sampler_state::mag_img_filter, pipe_sampler_state::min_img_filter, pipe_sampler_state::min_mip_filter, pipe_sampler_state::normalized_coords, st_context::pipe, PIPE_BLENDFACTOR_ONE, PIPE_BLENDFACTOR_ZERO, PIPE_BUFFER_USAGE_CPU_WRITE, PIPE_FORMAT_A8R8G8B8_UNORM, PIPE_MASK_RGBA, PIPE_MAX_SAMPLERS, pipe_surface_map(), pipe_surface_reference(), pipe_surface_unmap(), PIPE_TEX_MIPFILTER_NEAREST, PIPE_TEX_WRAP_CLAMP_TO_EDGE, PIPE_TEXTURE_2D, pipe_texture_reference(), PIPE_WINDING_CW, PIPE_WINDING_NONE, st_context::real_pipe, st_device::real_screen, st_device::refcount, pipe_blend_state::rgb_dst_factor, pipe_blend_state::rgb_src_factor, st_context::sampler_textures, pipe_viewport_state::scale, st_device::screen, semantic_names, pipe_format_block::size, st_context_destroy(), st_context::st_dev, st_device::st_ws, pipe_texture::target, pipe_screen::texture_create, TGSI_SEMANTIC_GENERIC, TGSI_SEMANTIC_POSITION, trace_context_create(), pipe_viewport_state::translate, util_make_fragment_passthrough_shader(), util_make_vertex_passthrough_shader(), st_context::vs, pipe_texture::width, pipe_format_block::width, pipe_sampler_state::wrap_r, pipe_sampler_state::wrap_s, and pipe_sampler_state::wrap_t.
00135 { 00136 struct st_context *st_ctx; 00137 00138 st_ctx = CALLOC_STRUCT(st_context); 00139 if(!st_ctx) 00140 return NULL; 00141 00142 st_ctx->st_dev = st_dev; 00143 ++st_dev->refcount; 00144 00145 st_ctx->real_pipe = st_dev->st_ws->context_create(st_dev->real_screen); 00146 if(!st_ctx->real_pipe) { 00147 st_context_destroy(st_ctx); 00148 return NULL; 00149 } 00150 00151 st_ctx->pipe = trace_context_create(st_dev->screen, st_ctx->real_pipe); 00152 if(!st_ctx->pipe) { 00153 st_context_destroy(st_ctx); 00154 return NULL; 00155 } 00156 00157 st_ctx->cso = cso_create_context(st_ctx->pipe); 00158 if(!st_ctx->cso) { 00159 st_context_destroy(st_ctx); 00160 return NULL; 00161 } 00162 00163 /* disabled blending/masking */ 00164 { 00165 struct pipe_blend_state blend; 00166 memset(&blend, 0, sizeof(blend)); 00167 blend.rgb_src_factor = PIPE_BLENDFACTOR_ONE; 00168 blend.alpha_src_factor = PIPE_BLENDFACTOR_ONE; 00169 blend.rgb_dst_factor = PIPE_BLENDFACTOR_ZERO; 00170 blend.alpha_dst_factor = PIPE_BLENDFACTOR_ZERO; 00171 blend.colormask = PIPE_MASK_RGBA; 00172 cso_set_blend(st_ctx->cso, &blend); 00173 } 00174 00175 /* no-op depth/stencil/alpha */ 00176 { 00177 struct pipe_depth_stencil_alpha_state depthstencil; 00178 memset(&depthstencil, 0, sizeof(depthstencil)); 00179 cso_set_depth_stencil_alpha(st_ctx->cso, &depthstencil); 00180 } 00181 00182 /* rasterizer */ 00183 { 00184 struct pipe_rasterizer_state rasterizer; 00185 memset(&rasterizer, 0, sizeof(rasterizer)); 00186 rasterizer.front_winding = PIPE_WINDING_CW; 00187 rasterizer.cull_mode = PIPE_WINDING_NONE; 00188 rasterizer.bypass_clipping = 1; 00189 /*rasterizer.bypass_vs = 1;*/ 00190 cso_set_rasterizer(st_ctx->cso, &rasterizer); 00191 } 00192 00193 /* identity viewport */ 00194 { 00195 struct pipe_viewport_state viewport; 00196 viewport.scale[0] = 1.0; 00197 viewport.scale[1] = 1.0; 00198 viewport.scale[2] = 1.0; 00199 viewport.scale[3] = 1.0; 00200 viewport.translate[0] = 0.0; 00201 viewport.translate[1] = 0.0; 00202 viewport.translate[2] = 0.0; 00203 viewport.translate[3] = 0.0; 00204 cso_set_viewport(st_ctx->cso, &viewport); 00205 } 00206 00207 /* samplers */ 00208 { 00209 struct pipe_sampler_state sampler; 00210 unsigned i; 00211 memset(&sampler, 0, sizeof(sampler)); 00212 sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 00213 sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 00214 sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; 00215 sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; 00216 sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST; 00217 sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST; 00218 sampler.normalized_coords = 1; 00219 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) 00220 cso_single_sampler(st_ctx->cso, i, &sampler); 00221 cso_single_sampler_done(st_ctx->cso); 00222 } 00223 00224 /* default textures */ 00225 { 00226 struct pipe_screen *screen = st_dev->screen; 00227 struct pipe_texture templat; 00228 struct pipe_surface *surface; 00229 unsigned i; 00230 00231 memset( &templat, 0, sizeof( templat ) ); 00232 templat.target = PIPE_TEXTURE_2D; 00233 templat.format = PIPE_FORMAT_A8R8G8B8_UNORM; 00234 templat.block.size = 4; 00235 templat.block.width = 1; 00236 templat.block.height = 1; 00237 templat.width[0] = 1; 00238 templat.height[0] = 1; 00239 templat.depth[0] = 1; 00240 templat.last_level = 0; 00241 00242 st_ctx->default_texture = screen->texture_create( screen, &templat ); 00243 if(st_ctx->default_texture) { 00244 surface = screen->get_tex_surface( screen, 00245 st_ctx->default_texture, 0, 0, 0, 00246 PIPE_BUFFER_USAGE_CPU_WRITE ); 00247 if(surface) { 00248 uint32_t *map; 00249 map = (uint32_t *) pipe_surface_map(surface, PIPE_BUFFER_USAGE_CPU_WRITE ); 00250 if(map) { 00251 *map = 0x00000000; 00252 pipe_surface_unmap( surface ); 00253 } 00254 pipe_surface_reference(&surface, NULL); 00255 } 00256 } 00257 00258 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) 00259 pipe_texture_reference(&st_ctx->sampler_textures[i], st_ctx->default_texture); 00260 00261 cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->sampler_textures); 00262 } 00263 00264 /* vertex shader */ 00265 { 00266 struct pipe_shader_state vert_shader; 00267 00268 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, 00269 TGSI_SEMANTIC_GENERIC }; 00270 const uint semantic_indexes[] = { 0, 0 }; 00271 st_ctx->vs = util_make_vertex_passthrough_shader(st_ctx->pipe, 00272 2, 00273 semantic_names, 00274 semantic_indexes, 00275 &vert_shader); 00276 cso_set_vertex_shader_handle(st_ctx->cso, st_ctx->vs); 00277 } 00278 00279 /* fragment shader */ 00280 { 00281 struct pipe_shader_state frag_shader; 00282 st_ctx->fs = util_make_fragment_passthrough_shader(st_ctx->pipe, 00283 &frag_shader); 00284 cso_set_fragment_shader_handle(st_ctx->cso, st_ctx->fs); 00285 } 00286 00287 return st_ctx; 00288 }
void st_context_destroy | ( | struct st_context * | st_ctx | ) |
Definition at line 104 of file st_device.c.
References st_context::cso, cso_delete_fragment_shader(), cso_delete_vertex_shader(), cso_destroy_context(), st_context::default_texture, pipe_context::destroy, FREE, st_context::fs, st_context::pipe, PIPE_MAX_SAMPLERS, pipe_texture_reference(), st_device::refcount, st_context::sampler_textures, st_context::st_dev, st_device_really_destroy(), and st_context::vs.
00105 { 00106 unsigned i; 00107 00108 if(st_ctx) { 00109 struct st_device *st_dev = st_ctx->st_dev; 00110 00111 if(st_ctx->cso) { 00112 cso_delete_vertex_shader(st_ctx->cso, st_ctx->vs); 00113 cso_delete_fragment_shader(st_ctx->cso, st_ctx->fs); 00114 00115 cso_destroy_context(st_ctx->cso); 00116 } 00117 00118 if(st_ctx->pipe) 00119 st_ctx->pipe->destroy(st_ctx->pipe); 00120 00121 for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) 00122 pipe_texture_reference(&st_ctx->sampler_textures[i], NULL); 00123 pipe_texture_reference(&st_ctx->default_texture, NULL); 00124 00125 FREE(st_ctx); 00126 00127 if(!--st_dev->refcount) 00128 st_device_really_destroy(st_dev); 00129 } 00130 }
Definition at line 95 of file st_device.c.
References st_device_create_from_st_winsys(), st_hardpipe_winsys, and st_softpipe_winsys.
00095 { 00096 if(hardware) 00097 return st_device_create_from_st_winsys(&st_hardpipe_winsys); 00098 else 00099 return st_device_create_from_st_winsys(&st_softpipe_winsys); 00100 }
void st_device_destroy | ( | struct st_device * | st_dev | ) |
Definition at line 55 of file st_device.c.
References st_device::refcount, and st_device_really_destroy().
00056 { 00057 if(!--st_dev->refcount) 00058 st_device_really_destroy(st_dev); 00059 }