#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "depth.h"
#include "enums.h"
#include "macros.h"
#include "mtypes.h"
Functions | |
void GLAPIENTRY | _mesa_ClearDepth (GLclampd depth) |
void GLAPIENTRY | _mesa_DepthFunc (GLenum func) |
void GLAPIENTRY | _mesa_DepthMask (GLboolean flag) |
void GLAPIENTRY | _mesa_DepthBoundsEXT (GLclampd zmin, GLclampd zmax) |
Specified by the GL_EXT_depth_bounds_test extension. | |
void | _mesa_init_depth (GLcontext *ctx) |
Initialize the depth buffer attribute group in the given context. |
void GLAPIENTRY _mesa_ClearDepth | ( | GLclampd | depth | ) |
void GLAPIENTRY _mesa_DepthBoundsEXT | ( | GLclampd | zmin, | |
GLclampd | zmax | |||
) |
Specified by the GL_EXT_depth_bounds_test extension.
void GLAPIENTRY _mesa_DepthFunc | ( | GLenum | func | ) |
void GLAPIENTRY _mesa_DepthMask | ( | GLboolean | flag | ) |
void _mesa_init_depth | ( | GLcontext * | ctx | ) |
Initialize the depth buffer attribute group in the given context.