#include "glheader.h"
#include "context.h"
#include "enable.h"
#include "light.h"
#include "macros.h"
#include "simple_list.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
Defines | |
| #define | CHECK_EXTENSION(EXTNAME, CAP) |
| #define | CHECK_EXTENSION(EXTNAME, CAP) |
| #define | CHECK_EXTENSION2(EXT1, EXT2, CAP) |
| #define | CHECK_EXTENSION(EXTNAME) |
| #define | CHECK_EXTENSION2(EXT1, EXT2) |
Functions | |
| static void | client_state (GLcontext *ctx, GLenum cap, GLboolean state) |
| Helper to enable/disable client-side state. | |
| void GLAPIENTRY | _mesa_EnableClientState (GLenum cap) |
| Enable GL capability. | |
| void GLAPIENTRY | _mesa_DisableClientState (GLenum cap) |
| Disable GL capability. | |
| static struct gl_texture_unit * | get_texcoord_unit (GLcontext *ctx) |
| Return pointer to current texture unit for setting/getting coordinate state. | |
| static GLboolean | enable_texture (GLcontext *ctx, GLboolean state, GLbitfield texBit) |
| Helper function to enable or disable a texture target. | |
| void | _mesa_set_enable (GLcontext *ctx, GLenum cap, GLboolean state) |
| Helper function to enable or disable state. | |
| void GLAPIENTRY | _mesa_Enable (GLenum cap) |
| Enable GL capability. | |
| void GLAPIENTRY | _mesa_Disable (GLenum cap) |
| Disable GL capability. | |
| static GLboolean | is_texture_enabled (GLcontext *ctx, GLbitfield bit) |
| Helper function to determine whether a texture target is enabled. | |
| GLboolean GLAPIENTRY | _mesa_IsEnabled (GLenum cap) |
| Return simple enable/disable state. | |
| #define CHECK_EXTENSION | ( | EXTNAME | ) |
Value:
if (!ctx->Extensions.EXTNAME) { \ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled"); \ return GL_FALSE; \ }
| #define CHECK_EXTENSION | ( | EXTNAME, | |||
| CAP | ) |
Value:
if (!ctx->Extensions.EXTNAME) { \ _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(0x%x)", \ state ? "Enable" : "Disable", CAP); \ return; \ }
| #define CHECK_EXTENSION | ( | EXTNAME, | |||
| CAP | ) |
Value:
if (!ctx->Extensions.EXTNAME) { \ _mesa_error(ctx, GL_INVALID_ENUM, "gl%sClientState(0x%x)", \ state ? "Enable" : "Disable", CAP); \ return; \ }
| #define CHECK_EXTENSION2 | ( | EXT1, | |||
| EXT2 | ) |
Value:
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \ _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabled"); \ return GL_FALSE; \ }
| #define CHECK_EXTENSION2 | ( | EXT1, | |||
| EXT2, | |||||
| CAP | ) |
Value:
if (!ctx->Extensions.EXT1 && !ctx->Extensions.EXT2) { \ _mesa_error(ctx, GL_INVALID_ENUM, "gl%s(0x%x)", \ state ? "Enable" : "Disable", CAP); \ return; \ }
| void GLAPIENTRY _mesa_Disable | ( | GLenum | cap | ) |
Disable GL capability.
Called by glDisable()
| cap | state to disable. |
| void GLAPIENTRY _mesa_DisableClientState | ( | GLenum | cap | ) |
Disable GL capability.
| cap | state to enable/disable. |
| void GLAPIENTRY _mesa_Enable | ( | GLenum | cap | ) |
Enable GL capability.
Called by glEnable()
| cap | state to enable. |
| void GLAPIENTRY _mesa_EnableClientState | ( | GLenum | cap | ) |
Enable GL capability.
| cap | state to enable/disable. |
| GLboolean GLAPIENTRY _mesa_IsEnabled | ( | GLenum | cap | ) |
Return simple enable/disable state.
| cap | state variable to query. |
| void _mesa_set_enable | ( | GLcontext * | ctx, | |
| GLenum | cap, | |||
| GLboolean | state | |||
| ) |
Helper function to enable or disable state.
| ctx | GL context. | |
| cap | the state to enable/disable | |
| state | whether to enable or disable the specified capability. |
| static void client_state | ( | GLcontext * | ctx, | |
| GLenum | cap, | |||
| GLboolean | state | |||
| ) | [static] |
Helper to enable/disable client-side state.
| static GLboolean enable_texture | ( | GLcontext * | ctx, | |
| GLboolean | state, | |||
| GLbitfield | texBit | |||
| ) | [static] |
Helper function to enable or disable a texture target.
| bit | one of the TEXTURE_x_BIT values |
| static struct gl_texture_unit* get_texcoord_unit | ( | GLcontext * | ctx | ) | [static, read] |
Return pointer to current texture unit for setting/getting coordinate state.
Note that we'll set GL_INVALID_OPERATION if the active texture unit is higher than the number of supported coordinate units. And we'll return NULL.
| static GLboolean is_texture_enabled | ( | GLcontext * | ctx, | |
| GLbitfield | bit | |||
| ) | [static] |
Helper function to determine whether a texture target is enabled.
1.5.4