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gl_array_attrib Struct Reference

#include <mtypes.h>


Detailed Description

Vertex array state.

Data Fields

struct gl_array_objectArrayObj
 Currently bound array object.
struct gl_array_objectDefaultArrayObj
 The default vertex array object.
struct _mesa_HashTableObjects
 Array objects (GL_ARB/APPLE_vertex_array_object).
GLint ActiveTexture
 Client Active Texture.
GLuint LockFirst
 GL_EXT_compiled_vertex_array.
GLuint LockCount
 GL_EXT_compiled_vertex_array.
GLbitfield NewState
 mask of _NEW_ARRAY_* values

Field Documentation

struct gl_array_object* gl_array_attrib::ArrayObj [read]

Currently bound array object.

See _mesa_BindVertexArrayAPPLE()

struct gl_array_object* gl_array_attrib::DefaultArrayObj [read]

The default vertex array object.

struct _mesa_HashTable* gl_array_attrib::Objects [read]

Array objects (GL_ARB/APPLE_vertex_array_object).

GLint gl_array_attrib::ActiveTexture

Client Active Texture.

GLuint gl_array_attrib::LockFirst

GL_EXT_compiled_vertex_array.

GLuint gl_array_attrib::LockCount

GL_EXT_compiled_vertex_array.

GLbitfield gl_array_attrib::NewState

mask of _NEW_ARRAY_* values


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by  doxygen 1.5.4