#include <mtypes.h>
Data Fields | |
struct gl_array_object * | ArrayObj |
Currently bound array object. | |
struct gl_array_object * | DefaultArrayObj |
The default vertex array object. | |
struct _mesa_HashTable * | Objects |
Array objects (GL_ARB/APPLE_vertex_array_object). | |
GLint | ActiveTexture |
Client Active Texture. | |
GLuint | LockFirst |
GL_EXT_compiled_vertex_array. | |
GLuint | LockCount |
GL_EXT_compiled_vertex_array. | |
GLbitfield | NewState |
mask of _NEW_ARRAY_* values |
struct gl_array_object* gl_array_attrib::ArrayObj [read] |
Currently bound array object.
struct gl_array_object* gl_array_attrib::DefaultArrayObj [read] |
The default vertex array object.
struct _mesa_HashTable* gl_array_attrib::Objects [read] |
Array objects (GL_ARB/APPLE_vertex_array_object).
Client Active Texture.
GLuint gl_array_attrib::LockFirst |
GL_EXT_compiled_vertex_array.
GLuint gl_array_attrib::LockCount |
GL_EXT_compiled_vertex_array.
GLbitfield gl_array_attrib::NewState |
mask of _NEW_ARRAY_* values