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gl_matrix_stack Struct Reference

#include <mtypes.h>


Detailed Description

A stack of matrices (projection, modelview, color, texture, etc).

Data Fields

GLmatrixTop
 points into Stack
GLmatrixStack
 array [MaxDepth] of GLmatrix
GLuint Depth
 0 <= Depth < MaxDepth
GLuint MaxDepth
 size of Stack[] array
GLuint DirtyFlag
 _NEW_MODELVIEW or _NEW_PROJECTION, for example

Field Documentation

GLmatrix* gl_matrix_stack::Top

points into Stack

GLmatrix* gl_matrix_stack::Stack

array [MaxDepth] of GLmatrix

GLuint gl_matrix_stack::Depth

0 <= Depth < MaxDepth

GLuint gl_matrix_stack::MaxDepth

size of Stack[] array

GLuint gl_matrix_stack::DirtyFlag

_NEW_MODELVIEW or _NEW_PROJECTION, for example


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:47:47 2009 for Mesa Main by  doxygen 1.5.4