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TNLcontext Struct Reference

#include <t_context.h>


Detailed Description

Context state for T&L context.

Public Member Functions

 DECLARE_RENDERINPUTS (render_inputs_bitset)

Data Fields

struct tnl_device_driver Driver
struct tnl_pipeline pipeline
struct vertex_buffer vb
struct tnl_clipspace clipspace
GLboolean NeedNdcCoords
GLboolean AllowVertexFog
GLboolean AllowPixelFog
GLboolean _DoVertexFog
GLvector4f tmp_inputs [VERT_ATTRIB_MAX]
GLubyte * block [VERT_ATTRIB_MAX]
GLuint nr_blocks

Member Function Documentation

TNLcontext::DECLARE_RENDERINPUTS ( render_inputs_bitset   ) 


Field Documentation

struct tnl_device_driver TNLcontext::Driver [read]

struct tnl_pipeline TNLcontext::pipeline [read]

struct vertex_buffer TNLcontext::vb [read]

struct tnl_clipspace TNLcontext::clipspace [read]

GLboolean TNLcontext::NeedNdcCoords

GLboolean TNLcontext::AllowVertexFog

GLboolean TNLcontext::AllowPixelFog

GLboolean TNLcontext::_DoVertexFog

GLvector4f TNLcontext::tmp_inputs[VERT_ATTRIB_MAX]

GLubyte* TNLcontext::block[VERT_ATTRIB_MAX]

GLuint TNLcontext::nr_blocks


The documentation for this struct was generated from the following file:
Generated on Sun Sep 27 06:48:10 2009 for Mesa Transform and Lighting (tnl) by  doxygen 1.5.4