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Functions | |
static void * | failover_create_blend_state (struct pipe_context *pipe, const struct pipe_blend_state *blend) |
static void | failover_bind_blend_state (struct pipe_context *pipe, void *blend) |
static void | failover_delete_blend_state (struct pipe_context *pipe, void *blend) |
static void | failover_set_blend_color (struct pipe_context *pipe, const struct pipe_blend_color *blend_color) |
static void | failover_set_clip_state (struct pipe_context *pipe, const struct pipe_clip_state *clip) |
static void * | failover_create_depth_stencil_state (struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *templ) |
static void | failover_bind_depth_stencil_state (struct pipe_context *pipe, void *depth_stencil) |
static void | failover_delete_depth_stencil_state (struct pipe_context *pipe, void *ds) |
static void | failover_set_framebuffer_state (struct pipe_context *pipe, const struct pipe_framebuffer_state *framebuffer) |
static void * | failover_create_fs_state (struct pipe_context *pipe, const struct pipe_shader_state *templ) |
static void | failover_bind_fs_state (struct pipe_context *pipe, void *fs) |
static void | failover_delete_fs_state (struct pipe_context *pipe, void *fs) |
static void * | failover_create_vs_state (struct pipe_context *pipe, const struct pipe_shader_state *templ) |
static void | failover_bind_vs_state (struct pipe_context *pipe, void *vs) |
static void | failover_delete_vs_state (struct pipe_context *pipe, void *vs) |
static void | failover_set_polygon_stipple (struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) |
static void * | failover_create_rasterizer_state (struct pipe_context *pipe, const struct pipe_rasterizer_state *templ) |
static void | failover_bind_rasterizer_state (struct pipe_context *pipe, void *raster) |
static void | failover_delete_rasterizer_state (struct pipe_context *pipe, void *raster) |
static void | failover_set_scissor_state (struct pipe_context *pipe, const struct pipe_scissor_state *scissor) |
static void * | failover_create_sampler_state (struct pipe_context *pipe, const struct pipe_sampler_state *templ) |
static void | failover_bind_sampler_states (struct pipe_context *pipe, unsigned num, void **sampler) |
static void | failover_delete_sampler_state (struct pipe_context *pipe, void *sampler) |
static void | failover_set_sampler_textures (struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) |
static void | failover_set_viewport_state (struct pipe_context *pipe, const struct pipe_viewport_state *viewport) |
static void | failover_set_vertex_buffers (struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *vertex_buffers) |
static void | failover_set_vertex_elements (struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *vertex_elements) |
void | failover_set_constant_buffer (struct pipe_context *pipe, uint shader, uint index, const struct pipe_constant_buffer *buf) |
void | failover_init_state_functions (struct failover_context *failover) |
static void failover_bind_blend_state | ( | struct pipe_context * | pipe, | |
void * | blend | |||
) | [static] |
Definition at line 66 of file fo_state.c.
References pipe_context::bind_blend_state, failover_context::blend, failover_context::dirty, failover_context(), FO_NEW_BLEND, failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00068 { 00069 struct failover_context *failover = failover_context(pipe); 00070 struct fo_state *state = (struct fo_state *)blend; 00071 failover->blend = state; 00072 failover->dirty |= FO_NEW_BLEND; 00073 failover->sw->bind_blend_state( failover->sw, state->sw_state ); 00074 failover->hw->bind_blend_state( failover->hw, state->hw_state ); 00075 }
static void failover_bind_depth_stencil_state | ( | struct pipe_context * | pipe, | |
void * | depth_stencil | |||
) | [static] |
Definition at line 130 of file fo_state.c.
References pipe_context::bind_depth_stencil_alpha_state, failover_context::depth_stencil, failover_context::dirty, failover_context(), FO_NEW_DEPTH_STENCIL, failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00132 { 00133 struct failover_context *failover = failover_context(pipe); 00134 struct fo_state *state = (struct fo_state *)depth_stencil; 00135 failover->depth_stencil = state; 00136 failover->dirty |= FO_NEW_DEPTH_STENCIL; 00137 failover->sw->bind_depth_stencil_alpha_state(failover->sw, state->sw_state); 00138 failover->hw->bind_depth_stencil_alpha_state(failover->hw, state->hw_state); 00139 }
static void failover_bind_fs_state | ( | struct pipe_context * | pipe, | |
void * | fs | |||
) | [static] |
Definition at line 182 of file fo_state.c.
References pipe_context::bind_fs_state, failover_context::dirty, failover_context(), FO_NEW_FRAGMENT_SHADER, failover_context::fragment_shader, failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00183 { 00184 struct failover_context *failover = failover_context(pipe); 00185 struct fo_state *state = (struct fo_state*)fs; 00186 failover->fragment_shader = state; 00187 failover->dirty |= FO_NEW_FRAGMENT_SHADER; 00188 failover->sw->bind_fs_state(failover->sw, state->sw_state); 00189 failover->hw->bind_fs_state(failover->hw, state->hw_state); 00190 }
static void failover_bind_rasterizer_state | ( | struct pipe_context * | pipe, | |
void * | raster | |||
) | [static] |
Definition at line 273 of file fo_state.c.
References pipe_context::bind_rasterizer_state, failover_context::dirty, failover_context(), FO_NEW_RASTERIZER, failover_context::hw, fo_state::hw_state, failover_context::rasterizer, failover_context::sw, and fo_state::sw_state.
00275 { 00276 struct failover_context *failover = failover_context(pipe); 00277 00278 struct fo_state *state = (struct fo_state*)raster; 00279 failover->rasterizer = state; 00280 failover->dirty |= FO_NEW_RASTERIZER; 00281 failover->sw->bind_rasterizer_state(failover->sw, state->sw_state); 00282 failover->hw->bind_rasterizer_state(failover->hw, state->hw_state); 00283 }
static void failover_bind_sampler_states | ( | struct pipe_context * | pipe, | |
unsigned | num, | |||
void ** | sampler | |||
) | [static] |
Definition at line 327 of file fo_state.c.
References assert, pipe_context::bind_sampler_states, failover_context::dirty, failover_context(), FO_NEW_SAMPLER, failover_context::hw, failover_context::hw_sampler_state, fo_state::hw_state, failover_context::num_samplers, PIPE_MAX_SAMPLERS, failover_context::sampler, failover_context::sw, failover_context::sw_sampler_state, and fo_state::sw_state.
00329 { 00330 struct failover_context *failover = failover_context(pipe); 00331 struct fo_state *state = (struct fo_state*)sampler; 00332 uint i; 00333 assert(num <= PIPE_MAX_SAMPLERS); 00334 /* Check for no-op */ 00335 if (num == failover->num_samplers && 00336 !memcmp(failover->sampler, sampler, num * sizeof(void *))) 00337 return; 00338 for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { 00339 failover->sw_sampler_state[i] = i < num ? state[i].sw_state : NULL; 00340 failover->hw_sampler_state[i] = i < num ? state[i].hw_state : NULL; 00341 } 00342 failover->dirty |= FO_NEW_SAMPLER; 00343 failover->num_samplers = num; 00344 failover->sw->bind_sampler_states(failover->sw, num, 00345 failover->sw_sampler_state); 00346 failover->hw->bind_sampler_states(failover->hw, num, 00347 failover->hw_sampler_state); 00348 }
static void failover_bind_vs_state | ( | struct pipe_context * | pipe, | |
void * | vs | |||
) | [static] |
Definition at line 220 of file fo_state.c.
References pipe_context::bind_vs_state, failover_context::dirty, failover_context(), FO_NEW_VERTEX_SHADER, failover_context::hw, fo_state::hw_state, failover_context::sw, fo_state::sw_state, and failover_context::vertex_shader.
00222 { 00223 struct failover_context *failover = failover_context(pipe); 00224 00225 struct fo_state *state = (struct fo_state*)vs; 00226 failover->vertex_shader = state; 00227 failover->dirty |= FO_NEW_VERTEX_SHADER; 00228 failover->sw->bind_vs_state(failover->sw, state->sw_state); 00229 failover->hw->bind_vs_state(failover->hw, state->hw_state); 00230 }
static void* failover_create_blend_state | ( | struct pipe_context * | pipe, | |
const struct pipe_blend_state * | blend | |||
) | [static] |
Definition at line 53 of file fo_state.c.
References pipe_context::create_blend_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00055 { 00056 struct fo_state *state = malloc(sizeof(struct fo_state)); 00057 struct failover_context *failover = failover_context(pipe); 00058 00059 state->sw_state = failover->sw->create_blend_state(failover->sw, blend); 00060 state->hw_state = failover->hw->create_blend_state(failover->hw, blend); 00061 00062 return state; 00063 }
static void* failover_create_depth_stencil_state | ( | struct pipe_context * | pipe, | |
const struct pipe_depth_stencil_alpha_state * | templ | |||
) | [static] |
Definition at line 117 of file fo_state.c.
References pipe_context::create_depth_stencil_alpha_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00119 { 00120 struct fo_state *state = malloc(sizeof(struct fo_state)); 00121 struct failover_context *failover = failover_context(pipe); 00122 00123 state->sw_state = failover->sw->create_depth_stencil_alpha_state(failover->sw, templ); 00124 state->hw_state = failover->hw->create_depth_stencil_alpha_state(failover->hw, templ); 00125 00126 return state; 00127 }
static void* failover_create_fs_state | ( | struct pipe_context * | pipe, | |
const struct pipe_shader_state * | templ | |||
) | [static] |
Definition at line 169 of file fo_state.c.
References pipe_context::create_fs_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00171 { 00172 struct fo_state *state = malloc(sizeof(struct fo_state)); 00173 struct failover_context *failover = failover_context(pipe); 00174 00175 state->sw_state = failover->sw->create_fs_state(failover->sw, templ); 00176 state->hw_state = failover->hw->create_fs_state(failover->hw, templ); 00177 00178 return state; 00179 }
static void* failover_create_rasterizer_state | ( | struct pipe_context * | pipe, | |
const struct pipe_rasterizer_state * | templ | |||
) | [static] |
Definition at line 260 of file fo_state.c.
References pipe_context::create_rasterizer_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00262 { 00263 struct fo_state *state = malloc(sizeof(struct fo_state)); 00264 struct failover_context *failover = failover_context(pipe); 00265 00266 state->sw_state = failover->sw->create_rasterizer_state(failover->sw, templ); 00267 state->hw_state = failover->hw->create_rasterizer_state(failover->hw, templ); 00268 00269 return state; 00270 }
static void* failover_create_sampler_state | ( | struct pipe_context * | pipe, | |
const struct pipe_sampler_state * | templ | |||
) | [static] |
Definition at line 314 of file fo_state.c.
References pipe_context::create_sampler_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00316 { 00317 struct fo_state *state = malloc(sizeof(struct fo_state)); 00318 struct failover_context *failover = failover_context(pipe); 00319 00320 state->sw_state = failover->sw->create_sampler_state(failover->sw, templ); 00321 state->hw_state = failover->hw->create_sampler_state(failover->hw, templ); 00322 00323 return state; 00324 }
static void* failover_create_vs_state | ( | struct pipe_context * | pipe, | |
const struct pipe_shader_state * | templ | |||
) | [static] |
Definition at line 207 of file fo_state.c.
References pipe_context::create_vs_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00209 { 00210 struct fo_state *state = malloc(sizeof(struct fo_state)); 00211 struct failover_context *failover = failover_context(pipe); 00212 00213 state->sw_state = failover->sw->create_vs_state(failover->sw, templ); 00214 state->hw_state = failover->hw->create_vs_state(failover->hw, templ); 00215 00216 return state; 00217 }
static void failover_delete_blend_state | ( | struct pipe_context * | pipe, | |
void * | blend | |||
) | [static] |
Definition at line 78 of file fo_state.c.
References pipe_context::delete_blend_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00080 { 00081 struct fo_state *state = (struct fo_state*)blend; 00082 struct failover_context *failover = failover_context(pipe); 00083 00084 failover->sw->delete_blend_state(failover->sw, state->sw_state); 00085 failover->hw->delete_blend_state(failover->hw, state->hw_state); 00086 state->sw_state = 0; 00087 state->hw_state = 0; 00088 free(state); 00089 }
static void failover_delete_depth_stencil_state | ( | struct pipe_context * | pipe, | |
void * | ds | |||
) | [static] |
Definition at line 142 of file fo_state.c.
References pipe_context::delete_depth_stencil_alpha_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00144 { 00145 struct fo_state *state = (struct fo_state*)ds; 00146 struct failover_context *failover = failover_context(pipe); 00147 00148 failover->sw->delete_depth_stencil_alpha_state(failover->sw, state->sw_state); 00149 failover->hw->delete_depth_stencil_alpha_state(failover->hw, state->hw_state); 00150 state->sw_state = 0; 00151 state->hw_state = 0; 00152 free(state); 00153 }
static void failover_delete_fs_state | ( | struct pipe_context * | pipe, | |
void * | fs | |||
) | [static] |
Definition at line 193 of file fo_state.c.
References pipe_context::delete_fs_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00195 { 00196 struct fo_state *state = (struct fo_state*)fs; 00197 struct failover_context *failover = failover_context(pipe); 00198 00199 failover->sw->delete_fs_state(failover->sw, state->sw_state); 00200 failover->hw->delete_fs_state(failover->hw, state->hw_state); 00201 state->sw_state = 0; 00202 state->hw_state = 0; 00203 free(state); 00204 }
static void failover_delete_rasterizer_state | ( | struct pipe_context * | pipe, | |
void * | raster | |||
) | [static] |
Definition at line 286 of file fo_state.c.
References pipe_context::delete_rasterizer_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00288 { 00289 struct fo_state *state = (struct fo_state*)raster; 00290 struct failover_context *failover = failover_context(pipe); 00291 00292 failover->sw->delete_rasterizer_state(failover->sw, state->sw_state); 00293 failover->hw->delete_rasterizer_state(failover->hw, state->hw_state); 00294 state->sw_state = 0; 00295 state->hw_state = 0; 00296 free(state); 00297 }
static void failover_delete_sampler_state | ( | struct pipe_context * | pipe, | |
void * | sampler | |||
) | [static] |
Definition at line 351 of file fo_state.c.
References pipe_context::delete_sampler_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00352 { 00353 struct fo_state *state = (struct fo_state*)sampler; 00354 struct failover_context *failover = failover_context(pipe); 00355 00356 failover->sw->delete_sampler_state(failover->sw, state->sw_state); 00357 failover->hw->delete_sampler_state(failover->hw, state->hw_state); 00358 state->sw_state = 0; 00359 state->hw_state = 0; 00360 free(state); 00361 }
static void failover_delete_vs_state | ( | struct pipe_context * | pipe, | |
void * | vs | |||
) | [static] |
Definition at line 233 of file fo_state.c.
References pipe_context::delete_vs_state, failover_context(), failover_context::hw, fo_state::hw_state, failover_context::sw, and fo_state::sw_state.
00235 { 00236 struct fo_state *state = (struct fo_state*)vs; 00237 struct failover_context *failover = failover_context(pipe); 00238 00239 failover->sw->delete_vs_state(failover->sw, state->sw_state); 00240 failover->hw->delete_vs_state(failover->hw, state->hw_state); 00241 state->sw_state = 0; 00242 state->hw_state = 0; 00243 free(state); 00244 }
void failover_init_state_functions | ( | struct failover_context * | failover | ) |
Definition at line 452 of file fo_state.c.
References pipe_context::bind_blend_state, pipe_context::bind_depth_stencil_alpha_state, pipe_context::bind_fs_state, pipe_context::bind_rasterizer_state, pipe_context::bind_sampler_states, pipe_context::bind_vs_state, pipe_context::create_blend_state, pipe_context::create_depth_stencil_alpha_state, pipe_context::create_fs_state, pipe_context::create_rasterizer_state, pipe_context::create_sampler_state, pipe_context::create_vs_state, pipe_context::delete_blend_state, pipe_context::delete_depth_stencil_alpha_state, pipe_context::delete_fs_state, pipe_context::delete_rasterizer_state, pipe_context::delete_sampler_state, pipe_context::delete_vs_state, failover_bind_blend_state(), failover_bind_depth_stencil_state(), failover_bind_fs_state(), failover_bind_rasterizer_state(), failover_bind_sampler_states(), failover_bind_vs_state(), failover_create_blend_state(), failover_create_depth_stencil_state(), failover_create_fs_state(), failover_create_rasterizer_state(), failover_create_sampler_state(), failover_create_vs_state(), failover_delete_blend_state(), failover_delete_depth_stencil_state(), failover_delete_fs_state(), failover_delete_rasterizer_state(), failover_delete_sampler_state(), failover_delete_vs_state(), failover_set_blend_color(), failover_set_clip_state(), failover_set_constant_buffer(), failover_set_framebuffer_state(), failover_set_polygon_stipple(), failover_set_sampler_textures(), failover_set_scissor_state(), failover_set_vertex_buffers(), failover_set_vertex_elements(), failover_set_viewport_state(), failover_context::pipe, pipe_context::set_blend_color, pipe_context::set_clip_state, pipe_context::set_constant_buffer, pipe_context::set_framebuffer_state, pipe_context::set_polygon_stipple, pipe_context::set_sampler_textures, pipe_context::set_scissor_state, pipe_context::set_vertex_buffers, pipe_context::set_vertex_elements, and pipe_context::set_viewport_state.
00453 { 00454 failover->pipe.create_blend_state = failover_create_blend_state; 00455 failover->pipe.bind_blend_state = failover_bind_blend_state; 00456 failover->pipe.delete_blend_state = failover_delete_blend_state; 00457 failover->pipe.create_sampler_state = failover_create_sampler_state; 00458 failover->pipe.bind_sampler_states = failover_bind_sampler_states; 00459 failover->pipe.delete_sampler_state = failover_delete_sampler_state; 00460 failover->pipe.create_depth_stencil_alpha_state = failover_create_depth_stencil_state; 00461 failover->pipe.bind_depth_stencil_alpha_state = failover_bind_depth_stencil_state; 00462 failover->pipe.delete_depth_stencil_alpha_state = failover_delete_depth_stencil_state; 00463 failover->pipe.create_rasterizer_state = failover_create_rasterizer_state; 00464 failover->pipe.bind_rasterizer_state = failover_bind_rasterizer_state; 00465 failover->pipe.delete_rasterizer_state = failover_delete_rasterizer_state; 00466 failover->pipe.create_fs_state = failover_create_fs_state; 00467 failover->pipe.bind_fs_state = failover_bind_fs_state; 00468 failover->pipe.delete_fs_state = failover_delete_fs_state; 00469 failover->pipe.create_vs_state = failover_create_vs_state; 00470 failover->pipe.bind_vs_state = failover_bind_vs_state; 00471 failover->pipe.delete_vs_state = failover_delete_vs_state; 00472 00473 failover->pipe.set_blend_color = failover_set_blend_color; 00474 failover->pipe.set_clip_state = failover_set_clip_state; 00475 failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; 00476 failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; 00477 failover->pipe.set_scissor_state = failover_set_scissor_state; 00478 failover->pipe.set_sampler_textures = failover_set_sampler_textures; 00479 failover->pipe.set_viewport_state = failover_set_viewport_state; 00480 failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; 00481 failover->pipe.set_vertex_elements = failover_set_vertex_elements; 00482 failover->pipe.set_constant_buffer = failover_set_constant_buffer; 00483 }
static void failover_set_blend_color | ( | struct pipe_context * | pipe, | |
const struct pipe_blend_color * | blend_color | |||
) | [static] |
Definition at line 92 of file fo_state.c.
References failover_context::blend_color, failover_context::dirty, failover_context(), FO_NEW_BLEND_COLOR, failover_context::hw, pipe_context::set_blend_color, and failover_context::sw.
00094 { 00095 struct failover_context *failover = failover_context(pipe); 00096 00097 failover->blend_color = *blend_color; 00098 failover->dirty |= FO_NEW_BLEND_COLOR; 00099 failover->sw->set_blend_color( failover->sw, blend_color ); 00100 failover->hw->set_blend_color( failover->hw, blend_color ); 00101 }
static void failover_set_clip_state | ( | struct pipe_context * | pipe, | |
const struct pipe_clip_state * | clip | |||
) | [static] |
Definition at line 104 of file fo_state.c.
References failover_context::clip, failover_context::dirty, failover_context(), FO_NEW_CLIP, failover_context::hw, pipe_context::set_clip_state, and failover_context::sw.
00106 { 00107 struct failover_context *failover = failover_context(pipe); 00108 00109 failover->clip = *clip; 00110 failover->dirty |= FO_NEW_CLIP; 00111 failover->sw->set_clip_state( failover->sw, clip ); 00112 failover->hw->set_clip_state( failover->hw, clip ); 00113 }
void failover_set_constant_buffer | ( | struct pipe_context * | pipe, | |
uint | shader, | |||
uint | index, | |||
const struct pipe_constant_buffer * | buf | |||
) |
Definition at line 437 of file fo_state.c.
References assert, failover_context(), failover_context::hw, PIPE_SHADER_TYPES, pipe_context::set_constant_buffer, and failover_context::sw.
00440 { 00441 struct failover_context *failover = failover_context(pipe); 00442 00443 assert(shader < PIPE_SHADER_TYPES); 00444 assert(index == 0); 00445 00446 failover->sw->set_constant_buffer(failover->sw, shader, index, buf); 00447 failover->hw->set_constant_buffer(failover->hw, shader, index, buf); 00448 }
static void failover_set_framebuffer_state | ( | struct pipe_context * | pipe, | |
const struct pipe_framebuffer_state * | framebuffer | |||
) | [static] |
Definition at line 156 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_FRAMEBUFFER, failover_context::framebuffer, failover_context::hw, pipe_context::set_framebuffer_state, and failover_context::sw.
00158 { 00159 struct failover_context *failover = failover_context(pipe); 00160 00161 failover->framebuffer = *framebuffer; 00162 failover->dirty |= FO_NEW_FRAMEBUFFER; 00163 failover->sw->set_framebuffer_state( failover->sw, framebuffer ); 00164 failover->hw->set_framebuffer_state( failover->hw, framebuffer ); 00165 }
static void failover_set_polygon_stipple | ( | struct pipe_context * | pipe, | |
const struct pipe_poly_stipple * | stipple | |||
) | [static] |
Definition at line 247 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_STIPPLE, failover_context::hw, failover_context::poly_stipple, pipe_context::set_polygon_stipple, and failover_context::sw.
00249 { 00250 struct failover_context *failover = failover_context(pipe); 00251 00252 failover->poly_stipple = *stipple; 00253 failover->dirty |= FO_NEW_STIPPLE; 00254 failover->sw->set_polygon_stipple( failover->sw, stipple ); 00255 failover->hw->set_polygon_stipple( failover->hw, stipple ); 00256 }
static void failover_set_sampler_textures | ( | struct pipe_context * | pipe, | |
unsigned | num, | |||
struct pipe_texture ** | texture | |||
) | [static] |
Definition at line 365 of file fo_state.c.
References assert, failover_context::dirty, failover_context(), FO_NEW_TEXTURE, failover_context::hw, failover_context::num_textures, PIPE_MAX_SAMPLERS, pipe_texture_reference(), pipe_context::set_sampler_textures, failover_context::sw, and failover_context::texture.
00368 { 00369 struct failover_context *failover = failover_context(pipe); 00370 uint i; 00371 00372 assert(num <= PIPE_MAX_SAMPLERS); 00373 00374 /* Check for no-op */ 00375 if (num == failover->num_textures && 00376 !memcmp(failover->texture, texture, num * sizeof(struct pipe_texture *))) 00377 return; 00378 for (i = 0; i < num; i++) 00379 pipe_texture_reference((struct pipe_texture **) &failover->texture[i], 00380 texture[i]); 00381 for (i = num; i < failover->num_textures; i++) 00382 pipe_texture_reference((struct pipe_texture **) &failover->texture[i], 00383 NULL); 00384 failover->dirty |= FO_NEW_TEXTURE; 00385 failover->num_textures = num; 00386 failover->sw->set_sampler_textures( failover->sw, num, texture ); 00387 failover->hw->set_sampler_textures( failover->hw, num, texture ); 00388 }
static void failover_set_scissor_state | ( | struct pipe_context * | pipe, | |
const struct pipe_scissor_state * | scissor | |||
) | [static] |
Definition at line 301 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_SCISSOR, failover_context::hw, failover_context::scissor, pipe_context::set_scissor_state, and failover_context::sw.
00303 { 00304 struct failover_context *failover = failover_context(pipe); 00305 00306 failover->scissor = *scissor; 00307 failover->dirty |= FO_NEW_SCISSOR; 00308 failover->sw->set_scissor_state( failover->sw, scissor ); 00309 failover->hw->set_scissor_state( failover->hw, scissor ); 00310 }
static void failover_set_vertex_buffers | ( | struct pipe_context * | pipe, | |
unsigned | count, | |||
const struct pipe_vertex_buffer * | vertex_buffers | |||
) | [static] |
Definition at line 405 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_VERTEX_BUFFER, failover_context::hw, failover_context::num_vertex_buffers, pipe_context::set_vertex_buffers, failover_context::sw, and failover_context::vertex_buffers.
00408 { 00409 struct failover_context *failover = failover_context(pipe); 00410 00411 memcpy(failover->vertex_buffers, vertex_buffers, 00412 count * sizeof(vertex_buffers[0])); 00413 failover->dirty |= FO_NEW_VERTEX_BUFFER; 00414 failover->num_vertex_buffers = count; 00415 failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers ); 00416 failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers ); 00417 }
static void failover_set_vertex_elements | ( | struct pipe_context * | pipe, | |
unsigned | count, | |||
const struct pipe_vertex_element * | vertex_elements | |||
) | [static] |
Definition at line 421 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_VERTEX_ELEMENT, failover_context::hw, failover_context::num_vertex_elements, pipe_context::set_vertex_elements, failover_context::sw, and failover_context::vertex_elements.
00424 { 00425 struct failover_context *failover = failover_context(pipe); 00426 00427 memcpy(failover->vertex_elements, vertex_elements, 00428 count * sizeof(vertex_elements[0])); 00429 00430 failover->dirty |= FO_NEW_VERTEX_ELEMENT; 00431 failover->num_vertex_elements = count; 00432 failover->sw->set_vertex_elements( failover->sw, count, vertex_elements ); 00433 failover->hw->set_vertex_elements( failover->hw, count, vertex_elements ); 00434 }
static void failover_set_viewport_state | ( | struct pipe_context * | pipe, | |
const struct pipe_viewport_state * | viewport | |||
) | [static] |
Definition at line 392 of file fo_state.c.
References failover_context::dirty, failover_context(), FO_NEW_VIEWPORT, failover_context::hw, pipe_context::set_viewport_state, failover_context::sw, and failover_context::viewport.
00394 { 00395 struct failover_context *failover = failover_context(pipe); 00396 00397 failover->viewport = *viewport; 00398 failover->dirty |= FO_NEW_VIEWPORT; 00399 failover->sw->set_viewport_state( failover->sw, viewport ); 00400 failover->hw->set_viewport_state( failover->hw, viewport ); 00401 }