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i915simple
i915simple Directory Reference
Files
file
i915_batch.h
[code]
file
i915_blit.c
[code]
file
i915_blit.h
[code]
file
i915_clear.c
[code]
file
i915_context.c
[code]
file
i915_context.h
[code]
file
i915_debug.c
[code]
file
i915_debug.h
[code]
file
i915_debug_fp.c
[code]
file
i915_flush.c
[code]
file
i915_fpc.h
[code]
file
i915_fpc_emit.c
[code]
file
i915_fpc_translate.c
[code]
file
i915_prim_emit.c
[code]
file
i915_prim_vbuf.c
[code]
Build post-transformation, post-clipping vertex buffers and element lists by hooking into the end of the primitive pipeline and manipulating the vertex_id field in the vertex headers.
file
i915_reg.h
[code]
file
i915_screen.c
[code]
file
i915_screen.h
[code]
file
i915_state.c
[code]
file
i915_state.h
[code]
file
i915_state_derived.c
[code]
file
i915_state_dynamic.c
[code]
file
i915_state_emit.c
[code]
file
i915_state_immediate.c
[code]
file
i915_state_inlines.h
[code]
file
i915_state_sampler.c
[code]
file
i915_surface.c
[code]
file
i915_texture.c
[code]
file
i915_texture.h
[code]
file
i915_winsys.h
[code]
This is the interface that i915simple requires any window system hosting it to implement.
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