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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- g -
Gc :
xlib_egl_surface
gc :
xmesa_buffer
gen_mipmap :
st_context
general :
draw_context
general_state_address :
brw_state_base_address
general_state_type :
aub_block_header
general_state_upper_bound :
brw_state_base_address
generic :
brw_instruction
generic_attrib :
aaline_fragment_shader
,
aapoint_fragment_shader
get_base_buffer :
pb_vtbl
get_buffer_offset :
brw_winsys
get_max_vertex_count :
draw_pt_middle_end
get_name :
pipe_screen
,
pipe_winsys
get_param :
pipe_screen
get_paramf :
pipe_screen
get_query_result :
pipe_context
get_samples :
tgsi_sampler
,
spu_sampler
get_tex_surface :
pipe_screen
get_vendor :
pipe_screen
get_vertex_info :
vbuf_render
GetAGPOffsetMESA :
_glxapi_table
GetClientString :
_glxapi_table
GetConfig :
_glxapi_table
GetContextIDEXT :
_glxapi_table
GetFBConfigAttrib :
_glxapi_table
GetFBConfigAttribSGIX :
_glxapi_table
GetFBConfigFromVisualSGIX :
_glxapi_table
GetFBConfigs :
_glxapi_table
GetSelectedEvent :
_glxapi_table
GetSelectedEventSGIX :
_glxapi_table
GetString() :
__GLdispatchTableRec
GetTransparentIndexSUN :
_glxapi_table
GetVideoSyncSGI :
_glxapi_table
GetVisualFromFBConfig :
_glxapi_table
GetVisualFromFBConfigSGIX :
_glxapi_table
gl_rasterization_rules :
pipe_rasterizer_state
GLboolean :
__GLdispatchTableRec
GLbyte :
__GLdispatchTableRec
GLclampd :
__GLdispatchTableRec
GLclampf :
__GLdispatchTableRec
glDispatchTable :
_GLCLTPROCTABLE
GLdouble :
__GLdispatchTableRec
GLenum :
__GLdispatchTableRec
GLfloat :
__GLdispatchTableRec
GLint :
__GLdispatchTableRec
global_depth_offset_constant :
brw_wm_unit_state
global_depth_offset_scale :
brw_wm_unit_state
GLshort :
__GLdispatchTableRec
GLsizei :
__GLdispatchTableRec
GLubyte :
__GLdispatchTableRec
GLuint :
__GLdispatchTableRec
GLushort :
__GLdispatchTableRec
glxContext :
fake_glx_context
green_bits :
pipe_format_info
greenbits :
pixelformat_color_info
greenshift :
pixelformat_color_info
grf_limit :
brw_wm_compile
grf_reg_count :
thread0
gs :
brw_pipelined_state_pointers
,
brw_context
,
brw_binding_table_pointers
gs5 :
brw_gs_unit_state
gs6 :
brw_gs_unit_state
gs_fence :
brw_urb_fence
gs_offset :
brw_context
gs_output_stats :
brw_clip_unit_state
gs_realloc :
brw_urb_fence
gs_start :
brw_context
guard_band_enable :
brw_clip_unit_state
Generated on Tue Sep 29 06:25:56 2009 for Gallium3D by
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