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- l -
last_optype :
ati_fragment_shader
last_tex_stage :
texenv_fragment_program
Length :
gl_buffer_object
level :
cb_info
Light :
gl_enable_attrib
,
gl_light_attrib
,
__GLcontextRec
light_attenuated :
state_key
light_color_material_mask :
state_key
light_enabled :
state_key
light_eyepos3_is_zero :
state_key
light_global_enabled :
state_key
light_local_viewer :
state_key
light_spotcutoff_is_180 :
state_key
light_twoside :
state_key
Lightfv :
dd_function_table
Lighting :
gl_enable_attrib
LightingSpaceChange :
dd_function_table
LightModelfv :
dd_function_table
Line :
__GLcontextRec
LinearAttenuation :
gl_light
LineSmooth :
gl_enable_attrib
,
gl_hint_attrib
LineStipple :
gl_enable_attrib
,
dd_function_table
LineWidth :
dd_function_table
LineWidthGranularity :
gl_constants
link :
gl_sync_object
LinkProgram :
dd_function_table
LinkStatus :
gl_shader_program
List :
__GLcontextRec
ListBase :
gl_list_attrib
ListExt :
__GLcontextRec
ListState :
__GLcontextRec
ListVtxfmt :
gl_dlist_state
LocalConstDef :
ati_fragment_shader
LocalParams :
gl_program
LocalViewer :
gl_lightmodel
location :
gl_tnl_module
LockArraysEXT :
dd_function_table
LockCount :
gl_array_attrib
LockFirst :
gl_array_attrib
LodBias :
gl_texture_unit
,
gl_texture_object
LogicOp :
gl_colorbuffer_attrib
LogicOpcode :
dd_function_table
LsbFirst :
gl_pixelstore_attrib
LuminanceBits :
gl_texture_format
LuminanceSize :
gl_histogram_attrib
,
gl_color_table
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