- _ActualFormat
: gl_renderbuffer
- _Attenuated
: gl_point_attrib
- _BackFace
: gl_stencil_attrib
- _BaseColor
: gl_light_attrib
- _BaseFormat
: gl_color_table
, gl_texture_image
, gl_renderbuffer
- _ClipUserPlane
: gl_transform_attrib
- _ColorDrawBufferIndexes
: gl_framebuffer
- _ColorDrawBuffers
: gl_framebuffer
- _ColorReadBuffer
: gl_framebuffer
- _ColorReadBufferIndex
: gl_framebuffer
- _Complete
: gl_texture_object
- _CosCutoff
: gl_light
- _CosCutoffNeg
: gl_light
- _Current
: gl_texture_unit
, gl_vertex_program_state
, gl_fragment_program_state
- _CurrentCombine
: gl_texture_unit
- _DepthBuffer
: gl_framebuffer
- _DepthMax
: gl_framebuffer
- _DepthMaxF
: gl_framebuffer
- _dli
: gl_light
- _ElementSize
: gl_client_array
- _Enabled
: gl_multisample_attrib
, gl_stencil_attrib
, gl_array_object
, gl_vertex_program_state
, gl_fragment_program_state
, gl_ati_fragment_shader_state
- _EnabledCoordUnits
: gl_texture_attrib
- _EnabledUnits
: gl_texture_attrib
- _EnvMode
: gl_texture_unit
- _EyeZDir
: __GLcontextRec
- _Flags
: gl_light
, gl_light_attrib
- _ForceEyeCoords
: __GLcontextRec
- _FrontBit
: gl_polygon_attrib
- _GenFlags
: gl_texture_unit
, gl_texture_attrib
- _h_inf_norm
: gl_light
- _ImageTransferState
: __GLcontextRec
- _IsPowerOfTwo
: gl_texture_image
- _LogicOpEnabled
: gl_colorbuffer_attrib
- _MaintainTexEnvProgram
: gl_fragment_program_state
- _MaintainTnlProgram
: gl_vertex_program_state
- _Mask
: gl_feedback
- _MatAmbient
: gl_light
- _MatDiffuse
: gl_light
- _MatSpecular
: gl_light
- _MaxElement
: gl_client_array
, gl_array_object
- _MaxLambda
: gl_texture_object
- _MaxLevel
: gl_texture_object
- _ModeBit
: gl_texgen
- _ModelProjectMatrix
: __GLcontextRec
- _ModelViewInvScale
: __GLcontextRec
- _MRD
: gl_framebuffer
- _NeedEyeCoords
: gl_light_attrib
, __GLcontextRec
- _NeedVertices
: gl_light_attrib
- _NormSpotDirection
: gl_light
- _NumArgsA
: gl_tex_env_combine_state
- _NumArgsRGB
: gl_tex_env_combine_state
- _NumColorDrawBuffers
: gl_framebuffer
- _Overriden
: gl_vertex_program_state
- _Position
: gl_light
- _ReallyEnabled
: gl_texture_unit
- _RenderToTexture
: gl_texture_object
- _Scale
: gl_fog_attrib
- _ShineTable
: __GLcontextRec
- _ShineTabList
: __GLcontextRec
- _sli
: gl_light
- _SpotExpTable
: gl_light
- _Status
: gl_framebuffer
- _StencilBuffer
: gl_framebuffer
- _Swizzle
: gl_texture_object
- _TestTwoSide
: gl_stencil_attrib
- _TexEnvProgram
: gl_fragment_program_state
- _TexGenEnabled
: gl_texture_attrib
- _TexMatEnabled
: gl_texture_attrib
- _TnlProgram
: gl_vertex_program_state
- _TriangleCaps
: __GLcontextRec
- _Used
: gl_shader_program
- _VP_inf_norm
: gl_light
- _VP_inf_spot_attenuation
: gl_light
- _WindowMap
: gl_viewport_attrib
- _Xmax
: gl_framebuffer
- _Xmin
: gl_framebuffer
- _Ymax
: gl_framebuffer
- _Ymin
: gl_framebuffer
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by
1.5.4