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Data Structures
Data Fields
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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- g -
GenerateMipmap :
dd_function_table
,
gl_hint_attrib
,
gl_texture_object
GenQ :
gl_texture_unit
GenR :
gl_texture_unit
GenS :
gl_texture_unit
GenT :
gl_texture_unit
GetActiveAttrib :
dd_function_table
GetActiveUniform :
dd_function_table
GetAttachedShaders :
dd_function_table
GetAttribLocation :
dd_function_table
GetBooleanv :
dd_function_table
GetBufferSize :
dd_function_table
GetCompressedTexImage :
dd_function_table
GetDoublev :
dd_function_table
GetFloatv :
dd_function_table
GetHandle :
dd_function_table
GetInteger64v :
dd_function_table
GetIntegerv :
dd_function_table
GetPointer :
gl_renderbuffer
GetPointerv :
dd_function_table
GetProgramInfoLog :
dd_function_table
GetProgramiv :
dd_function_table
GetRow :
gl_renderbuffer
GetShaderInfoLog :
dd_function_table
GetShaderiv :
dd_function_table
GetShaderSource :
dd_function_table
GetString :
dd_function_table
GetTexImage :
dd_function_table
GetUniformfv :
dd_function_table
GetUniformiv :
dd_function_table
GetUniformLocation :
dd_function_table
GetValues :
gl_renderbuffer
GLenum :
GLvertexformat
GLfloat :
GLvertexformat
GLint :
GLvertexformat
GlobalConstants :
gl_ati_fragment_shader_state
GreenBias :
gl_pixel_attrib
GreenBits :
gl_texture_format
,
gl_renderbuffer
GreenScale :
gl_pixel_attrib
GreenSize :
gl_histogram_attrib
,
gl_color_table
GtoG :
gl_pixelmaps
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by
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