Here is a list of all struct and union fields with links to the structures/unions they belong to:
- n
: enum_elt
- Name
: gl_texture_object
, gl_array_object
, gl_renderbuffer
, gl_framebuffer
, gl_sync_object
, gl_display_list
, gl_buffer_object
, gl_shader
, gl_shader_program
- NameStack
: gl_selection
- NameStackDepth
: gl_selection
- Near
: gl_viewport_attrib
- need_eye_coords
: state_key
- NeedFlush
: dd_function_table
- NeedValidate
: dd_function_table
- negate
: ureg
- negatebase
: ureg
- NewArrayObject
: dd_function_table
- NewList
: dd_function_table
- NewProgram
: dd_function_table
- NewQueryObject
: dd_function_table
- NewState
: AEcontext
, gl_array_attrib
, __GLcontextRec
- NewTextureImage
: dd_function_table
- NewTextureObject
: dd_function_table
- next
: gl_light
, simple_node
, texenvprog_cache_item
- Next
: HashEntry
- next
: gl_attrib_node
, gl_dlist_node
, mem_block
, gl_shine_tab
- next_free
: mem_block
- NoDither
: __GLcontextRec
- Normal
: gl_array_object
- Normalize
: gl_enable_attrib
, gl_transform_attrib
- normalize
: state_key
- Normalized
: gl_client_array
- NormalPointer
: dd_function_table
- NotifySaveBegin
: dd_function_table
- nr_enabled_units
: state_key
- nr_vbos
: AEcontext
- NullBufferObj
: gl_shared_state
- NumAddressRegs
: gl_program
- NumAluInstructions
: gl_program
- NumArgsA
: state_key
- NumArgsRGB
: state_key
- numArithInstr
: ati_fragment_shader
- NumAttributes
: gl_program
- NumInstructions
: gl_program
- NumNativeAddressRegs
: gl_program
- NumNativeAluInstructions
: gl_program
- NumNativeAttributes
: gl_program
- NumNativeInstructions
: gl_program
- NumNativeParameters
: gl_program
- NumNativeTemporaries
: gl_program
- NumNativeTexIndirections
: gl_program
- NumNativeTexInstructions
: gl_program
- NumOpcodes
: gl_list_extensions
- NumParameters
: gl_program
- NumPasses
: ati_fragment_shader
- NumSamples
: gl_renderbuffer
- NumShaders
: gl_shader_program
- NumTemporaries
: gl_program
- NumTexIndirections
: gl_program
- NumTexInstructions
: gl_program
- NV_blend_square
: gl_extensions
- NV_fragment_program
: gl_extensions
- NV_fragment_program_option
: gl_extensions
- NV_light_max_exponent
: gl_extensions
- NV_point_sprite
: gl_extensions
- NV_texgen_reflection
: gl_extensions
- NV_texture_env_combine4
: gl_extensions
- NV_texture_rectangle
: gl_extensions
- NV_vertex_program
: gl_extensions
- NV_vertex_program1_1
: gl_extensions
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by
1.5.4