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Here is a list of all struct and union fields with links to the structures/unions they belong to:
- z -
z :
GLvertexformat
zero :
texenv_fragment_program
ZFailFunc :
gl_stencil_attrib
Zoffset :
gl_renderbuffer_attachment
,
texture_renderbuffer
ZoomX :
gl_pixel_attrib
ZoomY :
gl_pixel_attrib
ZPassFunc :
gl_stencil_attrib
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