Here is a list of all struct and union fields with links to the structures/unions they belong to:
- AccessFlags
: gl_buffer_object
- Accum
: dd_function_table
, __GLcontextRec
- Active
: gl_query_object
- ActiveAttribSize
: gl_dlist_state
- ActiveEdgeFlag
: gl_dlist_state
- ActiveFace
: gl_stencil_attrib
- ActiveIndex
: gl_dlist_state
- ActiveMaterialSize
: gl_dlist_state
- ActiveTexture
: dd_function_table
, gl_array_attrib
- aelt_context
: __GLcontextRec
- Alignment
: gl_pixelstore_attrib
- AllocStorage
: gl_renderbuffer
- AlphaBias
: gl_pixel_attrib
- AlphaBits
: gl_texture_format
, gl_renderbuffer
- AlphaEnabled
: gl_colorbuffer_attrib
- AlphaFunc
: dd_function_table
, gl_colorbuffer_attrib
- AlphaRef
: gl_colorbuffer_attrib
- AlphaScale
: gl_pixel_attrib
- AlphaSize
: gl_color_table
, gl_histogram_attrib
- AlphaTest
: gl_enable_attrib
- alu_temps
: texenv_fragment_program
- Ambient
: gl_light
, gl_lightmodel
- APPLE_client_storage
: gl_extensions
- APPLE_packed_pixels
: gl_extensions
- APPLE_vertex_array_object
: gl_extensions
- ARB_copy_buffer
: gl_extensions
- ARB_depth_clamp
: gl_extensions
- ARB_depth_texture
: gl_extensions
- ARB_draw_buffers
: gl_extensions
- ARB_draw_elements_base_vertex
: gl_extensions
- ARB_fragment_program
: gl_extensions
- ARB_fragment_program_shadow
: gl_extensions
- ARB_fragment_shader
: gl_extensions
- ARB_framebuffer_object
: gl_extensions
- ARB_half_float_pixel
: gl_extensions
- ARB_imaging
: gl_extensions
- ARB_map_buffer_range
: gl_extensions
- ARB_multisample
: gl_extensions
- ARB_multitexture
: gl_extensions
- ARB_occlusion_query
: gl_extensions
- ARB_point_sprite
: gl_extensions
- ARB_seamless_cube_map
: gl_extensions
- ARB_shader_objects
: gl_extensions
- ARB_shading_language_100
: gl_extensions
- ARB_shading_language_120
: gl_extensions
- ARB_shadow
: gl_extensions
- ARB_shadow_ambient
: gl_extensions
- ARB_sync
: gl_extensions
- ARB_texture_border_clamp
: gl_extensions
- ARB_texture_compression
: gl_extensions
- ARB_texture_cube_map
: gl_extensions
- ARB_texture_env_combine
: gl_extensions
- ARB_texture_env_crossbar
: gl_extensions
- ARB_texture_env_dot3
: gl_extensions
- ARB_texture_float
: gl_extensions
- ARB_texture_mirrored_repeat
: gl_extensions
- ARB_texture_non_power_of_two
: gl_extensions
- ARB_transpose_matrix
: gl_extensions
- ARB_vertex_array_object
: gl_extensions
- ARB_vertex_buffer_object
: gl_extensions
- ARB_vertex_program
: gl_extensions
- ARB_vertex_shader
: gl_extensions
- ARB_window_pos
: gl_extensions
- Array
: __GLcontextRec
- array
: AEattrib
, AEarray
- ArrayObj
: gl_array_attrib
- arrays
: AEcontext
- ATI_envmap_bumpmap
: gl_extensions
- ATI_fragment_shader
: gl_extensions
- ATI_separate_stencil
: gl_extensions
- ATI_texture_env_combine3
: gl_extensions
- ATI_texture_mirror_once
: gl_extensions
- ATIFragmentShader
: __GLcontextRec
- AtoA
: gl_pixelmaps
- Attachment
: gl_framebuffer
- AttachShader
: dd_function_table
- Attrib
: gl_current_attrib
, gl_material
- attribs
: AEcontext
- AttribStack
: __GLcontextRec
- AttribStackDepth
: __GLcontextRec
- Attributes
: gl_shader_program
, gl_program
- AutoNormal
: gl_enable_attrib
, gl_eval_attrib
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by
1.5.4