Here is a list of all struct and union fields with links to the structures/unions they belong to:
- MagFilter
: gl_texture_object
- Magic
: gl_renderbuffer
- Main
: gl_shader
- Map
: gl_pixelmap
- Map1Attrib
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map1Color4
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map1Index
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map1Normal
: gl_evaluators
, gl_enable_attrib
, gl_eval_attrib
- Map1Texture1
: gl_evaluators
- Map1Texture2
: gl_evaluators
- Map1Texture3
: gl_evaluators
- Map1Texture4
: gl_evaluators
- Map1TextureCoord1
: gl_enable_attrib
, gl_eval_attrib
- Map1TextureCoord2
: gl_enable_attrib
, gl_eval_attrib
- Map1TextureCoord3
: gl_enable_attrib
, gl_eval_attrib
- Map1TextureCoord4
: gl_enable_attrib
, gl_eval_attrib
- Map1Vertex3
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map1Vertex4
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Attrib
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Color4
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Index
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Normal
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Texture1
: gl_evaluators
- Map2Texture2
: gl_evaluators
- Map2Texture3
: gl_evaluators
- Map2Texture4
: gl_evaluators
- Map2TextureCoord1
: gl_enable_attrib
, gl_eval_attrib
- Map2TextureCoord2
: gl_enable_attrib
, gl_eval_attrib
- Map2TextureCoord3
: gl_enable_attrib
, gl_eval_attrib
- Map2TextureCoord4
: gl_enable_attrib
, gl_eval_attrib
- Map2Vertex3
: gl_enable_attrib
, gl_eval_attrib
, gl_evaluators
- Map2Vertex4
: gl_evaluators
, gl_enable_attrib
, gl_eval_attrib
- Map8
: gl_pixelmap
- MapColorFlag
: gl_pixel_attrib
- MapGrid1du
: gl_eval_attrib
- MapGrid1u1
: gl_eval_attrib
- MapGrid1u2
: gl_eval_attrib
- MapGrid1un
: gl_eval_attrib
- MapGrid2du
: gl_eval_attrib
- MapGrid2dv
: gl_eval_attrib
- MapGrid2u1
: gl_eval_attrib
- MapGrid2u2
: gl_eval_attrib
- MapGrid2un
: gl_eval_attrib
- MapGrid2v1
: gl_eval_attrib
- MapGrid2v2
: gl_eval_attrib
- MapGrid2vn
: gl_eval_attrib
- mapped_vbos
: AEcontext
- MapStencilFlag
: gl_pixel_attrib
- MapTexture
: dd_function_table
- Mask
: gl_depthbuffer_attrib
- Material
: gl_light_attrib
- material_shininess_is_zero
: state_key
- materials
: tnl_program
- MatrixMode
: gl_transform_attrib
- Max
: gl_minmax_attrib
- Max3DTextureLevels
: gl_constants
- max_inst
: tnl_program
- MaxAddressRegs
: gl_program_constants
- MaxAluInstructions
: gl_program_constants
- MaxAnisotropy
: gl_texture_object
- MaxArrayLockSize
: gl_constants
- MaxArrayTextureLayers
: gl_constants
- MaxAttribs
: gl_program_constants
- MaxClipPlanes
: gl_constants
- MaxColorAttachments
: gl_constants
- MaxColorTableSize
: gl_constants
- MaxConvolutionHeight
: gl_constants
- MaxConvolutionWidth
: gl_constants
- MaxCubeTextureLevels
: gl_constants
- MaxDepth
: gl_matrix_stack
- MaxDrawBuffers
: gl_constants
- MaxEnvParams
: gl_program_constants
- MaxInstructions
: gl_program_constants
- MaxKey
: _mesa_HashTable
- MaxLevel
: gl_texture_object
- MaxLights
: gl_constants
- MaxLineWidth
: gl_constants
- MaxLineWidthAA
: gl_constants
- MaxLocalParams
: gl_program_constants
- MaxLod
: gl_texture_object
- MaxLog2
: gl_texture_image
- MaxNativeAddressRegs
: gl_program_constants
- MaxNativeAluInstructions
: gl_program_constants
- MaxNativeAttribs
: gl_program_constants
- MaxNativeInstructions
: gl_program_constants
- MaxNativeParameters
: gl_program_constants
- MaxNativeTemps
: gl_program_constants
- MaxNativeTexIndirections
: gl_program_constants
- MaxNativeTexInstructions
: gl_program_constants
- MaxParameters
: gl_program_constants
- MaxPointSize
: gl_constants
- MaxPointSizeAA
: gl_constants
- MaxProgramMatrices
: gl_constants
- MaxProgramMatrixStackDepth
: gl_constants
- MaxRenderbufferSize
: gl_constants
- MaxSamples
: gl_constants
- MaxServerWaitTimeout
: gl_constants
- MaxShininess
: gl_constants
- MaxSize
: gl_point_attrib
- MaxSpotExponent
: gl_constants
- MaxTemps
: gl_program_constants
- MaxTexIndirections
: gl_program_constants
- MaxTexInstructions
: gl_program_constants
- MaxTextureCoordUnits
: gl_constants
- MaxTextureImageUnits
: gl_constants
- MaxTextureLevels
: gl_constants
- MaxTextureLodBias
: gl_constants
- MaxTextureMaxAnisotropy
: gl_constants
- MaxTextureRectSize
: gl_constants
- MaxTextureUnits
: gl_constants
- MaxUniformComponents
: gl_program_constants
- MaxVarying
: gl_constants
- MaxVertexTextureImageUnits
: gl_constants
- MaxViewportHeight
: gl_constants
- MaxViewportWidth
: gl_constants
- MemPool
: gl_shader_state
- Mesa_DXTn
: __GLcontextRec
- MESA_pack_invert
: gl_extensions
- MESA_packed_depth_stencil
: gl_extensions
- MESA_resize_buffers
: gl_extensions
- MESA_texture_array
: gl_extensions
- MESA_texture_signed_rgba
: gl_extensions
- MESA_ycbcr_texture
: gl_extensions
- MesaFormat
: gl_texture_format
- Meta
: __GLcontextRec
- Min
: gl_minmax_attrib
- MinFilter
: gl_texture_object
- MinLineWidth
: gl_constants
- MinLineWidthAA
: gl_constants
- MinLod
: gl_texture_object
- MinMax
: __GLcontextRec
, gl_enable_attrib
- MinMaxEnabled
: gl_pixel_attrib
- MinPointSize
: gl_constants
- MinPointSizeAA
: gl_constants
- MinSize
: gl_point_attrib
- Mode
: gl_texgen
, gl_fog_attrib
- ModeA
: state_key
, gl_tex_env_combine_state
- Model
: gl_light_attrib
- ModelviewMatrixStack
: __GLcontextRec
- ModeRGB
: state_key
, gl_tex_env_combine_state
- Multisample
: __GLcontextRec
- MultisampleEnabled
: gl_enable_attrib
- Mutex
: gl_framebuffer
, gl_texture_object
, gl_array_object
, gl_renderbuffer
, _mesa_HashTable
, gl_shared_state
- mvp_with_dp4
: tnl_program
, __GLcontextRec
Generated on Sun Sep 27 06:47:46 2009 for Mesa Main by
1.5.4